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]]>I spend a lot of time walking my Playstation 5: delete games here, upload them there, find old saves and try to talk to friends. It made me appreciate every new firmware update, no matter how small or niche the improvements it brings. And earlier this month, Sony made a bunch of satisfying changes.
Players got a Preview of March’s Big 7.0 Firmware Update in February, revealing Discord integration, new save data transfer options, and more. It’s recently been uploaded, and it’s far from the usual opaque”improves system performance” updates. It’s not as important as the PS5 finally get recordsand there are still many other new features that I would love to see, but this is another big step in the continuous improvement of the platform.
Use Discord to voice chat with Xbox friends
Screenshot: Discord
Crossplay has been great at bringing people together on PS5, Xbox Series X/S, and PC, but trying to connect with them was always a drag. Discord integration fixes this and allows you to easily start conversations with anyone and pass audio through your console.
Plus, it doesn’t even have to be game-specific. Anyone play Rocket League? Anyone else watching Mandalorian? No problem! Discord is actually great for chilling out together while everyone does their own thing.
Capture the game using your voice
It sounds silly, but now you can use the DualSense controller’s microphone to tell the PS5 to record gameplay. Perfect for capturing gameplay in the heat of battle or tense competition when you don’t want to lose control while manually switching. Now if only there was text-to-speech to type out social media posts sharing my highlights.
Update your DualSense wirelessly
There’s nothing worse than trying to play a game and finding that your controller needs a firmware update. Previously, this required plugging it into the PS5. Now you can download and install it wirelessly. It was the smallest of inconveniences, and luckily it is now gone.
Get variable refresh rates on 1440p monitors
Variable refresh rate support arrived on PS5 last year. This helps smoother frame rate and makes graphics look sharper. With the latest patch, it will also work with 1440p monitors, a niche but handy halfway between 1080p and 4K. I don’t play my PS5 on one of these screens, but I’d be pleasantly surprised if I did.
Receive notifications to save data to the cloud
Image: Sony
Like many PS5 owners, I have a huge library of PS4 games, and save data for each of them in the cloud. Unlike the Xbox Series X/S, however, the PS5 does not automatically retrieve this save data. But now it does something almost as good: send a notification prompt when you install a game that supports your existing PS4 data (like a PS5 game where you can transfer saves). Clicking the prompt will initiate the transfer automatically, rather than having to dig through a bunch of menus.
Join games directly from party chat
Another button prompt shortcut, it is now possible to meet in-game friends directly from the party chat menu. It’s a good time saver considering how often you can band together to play the same thing, and your friends or clanmates have probably already started before you.
See what your friends are playing more easily
This feature is still somewhat incomplete, but it’s still a step in the right direction. As with Steam, it’s now easier to see which friends own a game you own or are actively playing in it. A small section containing this information can be found under each game tile on the PS5 home screen. My only issue is that you have to click to see which friends own it, and it only tells you that someone is playing this game if they’re online in the middle of an active session. No baby.
Request to watch a friend’s game directly from their profile
I rarely use the screen sharing feature, usually because if I’m online with friends, we’re probably already playing something together. Still, it’s another nice shortcut for being able to quickly watch what someone is playing right from their profile, skipping another bit of the tedious and often esoteric scrolling through the PS5’s menu.
Filter games when adding them to a folder
Image: Sony
Okay, game folders have been my favorite new PS5 feature since launch, and they just got easier to create. When they first went live, you had to scroll through your entire library, adding items as you went. Now you can filter it by different categories, which makes the whole organizing process much, much faster. Will I ever play 99% of the games I keep in the PS5 folders? No chance. But I like doing it all the same. It helps me relax and feel less guilty about my backwardness.
It’s possible we’ll get another batch of PS5 tweaks later in the year. “We’re always thinking about what features our fans might want to see and how to make their PS5 gaming experiences more fun, social and connected,” said Hiromi Wakai, Sony’s vice president of product management. said in a recent interview. “We keep a very long list of features and think carefully about how we prioritize our time and resources to deliver the ones that will have the most impact on our players’ experience.”
Hopefully the PS5 background themes aren’t too far off.
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Article source https://kotaku.com/ps5-discord-sony-save-data-transfer-ps4-firmware-update-1850238845
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]]>After two years on the market, you’d probably think picking up a PlayStation 5 or Xbox Series X would be easier now.
Of course, there is the shortage of semiconductors that the world still faces and a supply chain bottleneck that is expected to last until 2023 (otherwise 2024 according to some estimates). But, as Sony Interactive Entertainment President Jim Ryan said at the annual PlayStation Partner Awards ceremony in Japan on December 2, the company apparently “fixed PlayStation 5 long term supply issuein Asian markets.
Oh yeah? So why, when Kotaku called several physical stores a few days before Christmas this year, were we told that inventory for PlayStation 5 and Xbox Series X consoles was either very limited or completely sold out?
The truth is, while it’s gotten a little easier to get your hands on next-gen consoles, it still requires diligence and patience, unless you want the smaller, more S-Series cute, or you can wait for shipment. Otherwise, a bit like last yearif you were hoping to walk in and out of a store with a brand new console in your hand, you’re probably out of luck.
Inventory in physical stores is unreliable
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You might be tempted to call your local brick-and-mortar retailer like Best Buy or GameStop in an attempt to purchase a PlayStation 5 or Xbox Series X from the store. It’s definitely a possibility, although it depends on the console you’re looking for.
A GameStop associate at a store in Manhattan, New York, told Kotaku by phone that Sony’s system was “rarely” in stock and sold out within a week. The Xbox Series X is “a little more mainstream,” the associate said, but the same inventory issue arises: when available, it sells out in just a few days. This situation is repeated at other physical stores, including Best Buy and Walmart, with associates from both retailers telling Kotaku in brief phone interviews that the PlayStation 5 and Xbox Series X are “occasionally” in stock but are selling out. rapidly.
Surprisingly, things are a little different at Target. A Manhattan store employee said the PlayStation 5 was actually on the shelves “right now,” but people looking to buy one couldn’t just walk in, bring one to the counter, and check it out. Instead, you have to make an in-store pickup via the company’s website and, if inventory was available, you can then walk in with cash and walk away with a PlayStation 5. In a jaw-dropping twist, the Xbox Series X was immediately available. The employee said that if I really wanted to, I could go and buy the console from Microsoft right away. They were quick to point out, however, that all system purchases, especially the PlayStation 5, were limited to one per person due to “security concerns”. Yeah.
Online retailers are a bit better, but not much
If physical stores are unreliable in terms of physical inventory, you may be more likely to buy a PlayStation 5 or Xbox Series X online and ship it to your doorstep. All major retailers usually have both consoles in stock and if they’re not available on their own, you can usually get them with a game or subscription. There are some exceptions here, of course. GameStopfor example, is completely sold out individual playstation5 and Xbox Series X online now. As if best buy to Playstation 5although you can order Xbox Series X if you have an account.
It’s always difficult to order something from Walmart, as the company tends to partner with third-party sellers to complete transactions. But, as I’m looking at the company’s website right now, playstation5 and Xbox Series X are mostly available for purchase online, although prices for these consoles seem to vary wildly. The target is just as strange, with both systems either be “paused for shipping” or relegated to in-store pickup only – if they’re even available at all, of course. A quick note here, though: you can also order the PlayStation 5 or Xbox Series X directly from sony and Microsoftofficial websites, and they seem to be in stock. Shipping here also appears to be on par with other major retailers, with past orders now arriving just days after Christmas. Not bad.
Hey, you can still get an Xbox Series S
It’s so cute, even when zoomed in. Image: Microsoft
You may have noticed that I skipped an entire console: the Xbox Series S. That’s because, as I wrote earlier, Microsoft’s cheaper, smaller system is almost always available. Several brick-and-mortar store associates told Kotaku over the phone that they have “lots” of Xbox Series S on their shelves right now. And as I browsed several online retailers, including Microsoft’s own website, the thinner sister at the giant shoebox, the Xbox Series X was ready to order.
Of course it’s not the monstrous power plant it’s Xbox Series X. It can’t output native “true 4K” and only has four teraflops of processing power compared to the big sister’s 12. And yes, you only get 512GB of internal storage instead of 1TB. But what the system lacks in power it makes up for in its impressive form factor and accessible price. If you’re willing to make those minor compromises, the Xbox Series S is a great way to get into this current generation of console gaming.
Another year is in the books, y’all. We succeeded. The entertainment and tech industries are still impacted by both the ongoing pandemic and semiconductor shortages, but it looks like things are looking up a bit. Maybe this time next year the forecast for getting a PlayStation 5 or Xbox Series X will be significantly better. At the very least, we don’t have to worry about bots anymore.
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Article source https://kotaku.com/ps5-xbox-series-x-series-s-microsoft-sony-semiconductor-1849924637
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]]>The post Every U.S. PlayStation 2 Game Manual Is Now Scanned In 4K appeared first on Play Rounders Unblocked Games.
]]>Physical game manuals are hard to come by these days, especially as the industry begins to rely heavily on cloud streaming and digital infrastructure. But if you remember those good old days when game boxes came with bulky brochures to peruse before you jumped into your recent purchase, a Games curator called Kirkland seeks to preserve that nostalgia for posterity by creating high quality scans of old textbooks. In fact, it just finished downloading his full set of US PlayStation 2 hand scans.
Launched in the United States in October 2000, 22 years ago on Wednesday, Sony’s PlayStation 2 was one of the most popular consoles of all time. With over 4,000 games released worldwide and selling approximately 158 million units worldwide, almost everyone had a PS2. Games like Jak & Daxter and Sly Cooper helped popularize the console with kids and tweens, while titles like Metal Gear Solid 2 and Onimusha continued to develop a more “mature” market. Devil May Cry 3, Final Fantasy X, Kingdom Hearts, Ratchet & Clank, Silent Hill 2 (which is happening again now), Okami, Tony Hawk’s Pro Skater 3—the list of PS2 hits is endless, all bangers.
My favorite part of buying a new PS2 game was always reading the manual to see what tips, tricks, and cheats I could use. Although that era is long gone, Kirkland has preserved just over 1,900, downloading every US PS2 manual at Archive.org in full 4K resolution for your downloading and scrolling pleasure. The set contains about 17 GB – it was 230 GB before compression. It’s stupid.
Read more: Every SNES manual in English is now available online
Each manual is as cool as you might remember from the 2000s, with high-quality scans highlighting the often striking art. It really is a portal through time! I mean, navigate Square Enix’s Musashi: Samurai Legends manual (one of my favorite PS2 games, of all time) fills me with nostalgia, taking me back to my grandma’s house when I stayed up until 3am carving goons as the protagonist wearing the Miyamoto Musashi crop top. Obviously, things haven’t changed much for me.
“The goal is to raise awareness for game preservation efforts,” Kirkland told Kotaku. “So many games growing up have shaped how we look at and experience the world. wanting our kids to enjoy what we’ve done. The whole ‘read the books your dad read’ offer. And there’s been a big effort to preserve the games: VGHFthe fort museumand local efforts like MAME, redump.org, no introand Good tools from Cowering before that. What I always thought, ‘That’s great! We will keep everything. But without the manuals, we won’t know how to play them.’ »
Read more: The decade-long struggle to fund Oakland’s Scrappy Video Game Museum
Unfortunately for textbooks, scanning can be quite a difficult process. “My process is horrible. I pull the staples and pass almost everything through my Epson DS-870 sheet-fed scanner. As a die-hard perfectionist, using a document scanner is disappointing for the quality, but a necessity due to the volume,” he said. I spent seven months scanning SNES manuals and only reached the letter “E” with three flatbed scanners. With this configuration, I was able to scan nearly 75,000 pages in the last year alone.
After the tedious work of scanning each page, Kirkland used a host of applications, such as Adobe Acrobat Pro, Photoshop, Textpad and PDF Combiner Pro, to make them as clean and pristine as possible before uploading them all to Archive. .org in 2K. and 4K resolution. “I spent whole summer vacations scanning textbooks, only to throw them away because I got better equipment or better treatment,” he said. “Lots of late nights.”
Kirkland said he lost about $40,000 on his US PS2 collection as he methodically bought up every US release over the course of 22 years. “I picked up new releases when they dropped to $20 for about the first 800 releases, then started buying used sports games in good condition, then researched the weird variants ( which is endless).”
Kirkland US PlayStation 2 4K Scan Bundle is probably the largest collection of the highest quality video game manual scans available to the public, but to him, that doesn’t quite constitute “archival” quality.
Read more: Video Game History Foundation walks away on Nintendo’s ‘destructive’ retro policies
“I’m considering this ‘functional preservation’ for now,” he said. “Since I blew the staples, I can always toss them on a tray to keep them properly. But that comes down to my perfectionist nature. What’s ‘good enough’? 2400 dpi in 48-bit color ( more than a gigabyte per page). When do we archive ink rather than images? There is no easy answer.”
Perhaps new advances in technology will eventually make it easier.
“In the future, I’d like to have an AI that can really reconstruct text and images as they were intended, correcting for skew and descreening properly without blurring line art,” he said. “As it is, nobody really wants a 600 dpi scan with staple holes and black edges, they just want the finished, polished project. »
Of course, getting there requires incredible work on the part of the archivist.
While completing over 1,900 PS2 manual scans may seem like the work of a lifetime, it’s actually just another milestone for Kirkland. He has already finished the full set of US SNES manuals in 2K (collecting the ones to scan cost him $8,000), and is snacking, SNES 4K, Atari 2600and game boy. “I’ve scanned about 300 of the original PlayStation manuals in the past few weeks,” he blurts casually, as if it were nothing.
Kirkland says he has about 7,500 manuals on hand, of which about 3,000 have already been preserved. He just hopes that this job doesn’t have to fall on the backs of exceptionally motivated individuals like himself. “In a perfect world, companies would step in and release their original artwork sent to presses for preservation,” he said. “But many of them have been lost to history and hard drives over time.”
Hella hours and hella money later, that’s quite a collection.Photo: Kirkland
Yet collaboration brings its own challenges.
“At the moment it’s mostly a solo effort – which I hope to change as I move to systems that I 100% can’t,” he said. “I’ve been burned out in the past by collaborations, so I’ve been a bit leery of tying myself to other projects, hoping to have a bit more quality control. and leadership.”
The work is meticulous and many of the textbooks most in need of preservation are stuck in private collections or drive up the price by “investors”. But Kirkland plans to continue with his digitization plans because, he says, this work simply needs to be done before it becomes impossible.
“The internet has had 25 years to get there, and all we have are the same digitized manuals from 2004 that look like they came from a fax machine, or fake NES manuals because NintendoAge Alumni were so paranoid they were going to counterfeit their precious holy grail that they themselves won $5 at a garage sale in the 90s. It just doesn’t sit well with me that you have to pay $200 to get the privilege to read the trigger of a stopwatch really readable manual.
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Article source https://kotaku.com/ps2-manuals-archive-scans-4k-playstation-jak-sly-cooper-1849696809
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]]>The post 5 Best High Quality Budget Controllers For Xbox & PC To Buy appeared first on Play Rounders Unblocked Games.
]]>Photo: Kotaku
If you need a gamepad with a detachable USB-C cable, two rear buttons, in a standard Xbox form factor, and only want to spend around $40, you should consider the Turtle Beach React- R.
The React-R is a bit hollow and lightweight, which makes it feel like the most “budget” of the “budget” devices here. It also means that this controller is rather noisy. Button presses and controller movements reverberate at a very audible level. The USB-C plug can also pose a problem for larger cables as they may not fit into the case. Use the supplied cable (not shown) or use thin USB-C cables. But don’t dismiss this one just yet.
The buttons and triggers are all responsive enough, if not as quick and snappy as more expensive controllers (or even some on this list, in fact). They have about the same feel and sound similar to each other when squeezed. Vibration can be hit or miss on PC though, as it wouldn’t always work with some games. When he does though, this thing definitely rumbles.
The two rear assignable buttons are sort of shaped like wide upside-down Ls, meaning you can press them by squeezing the grip of your middle finger towards your palms, or you can push your fingers up into the controller to activate them.
The d-pad “satellite dish” that’s standard on modern Xbox controllers is a bit squishy, but it doesn’t float in its slot or anything. The gamepad also has a lot of textured surfaces that seem a bit sharp at first, but these will likely wear down over time. Given its extra features, especially the back buttons, it’s good value for money if you just want that simple backup controller, something you pull out of a drawer several times a month. It also uses a USB-C cable, so you won’t need to follow a different or proprietary cable if most of your peripherals have moved to the new standard.
But really the best part about this controller is the low entry cost to start getting used to pro setups with assignable rear buttons. The back buttons aren’t for everyone, and it’s safe to say they mostly benefit competitive games (especially shooters). But consider the Turtle Beach React-R (and even some of the other controllers on this list) as an affordable way to try out this feature if you haven’t already. Think of it as a “trainer” and develop some muscle memory for the back buttons before switching to an Xbox Elite or Scuf controller a couple of times. You might find that you don’t use them, then you can either stick with that controller, or upgrade to something like a regular Xbox Core gamepad, and save some money on getting a tricked out pro controller when you may not. You do not need or use these features.
Luckily, mapping this controller’s back buttons is a breeze. Double tap the center button, then tap the back button you want to assign, followed by the button you want to assign to it and that’s it. Fast enough to even reset it during a respawn timer if you want to try different setups.
Figuring out how to take advantage of the back buttons may involve some trial and error if you’re new. That’s why it’s sometimes better to time those training hours on something more affordable, than to put mileage on a more expensive device when you’re learning the ropes. Basically, when you’re ready to switch from that controller because it’s running its course or you’re interested in a more premium device, the React-R is going to tell you if you want to prioritize the assignable buttons on the back or nope. For that, I think it’s a safe bet.
The React-R also has a unique feature called “Superhuman Hearing”. You press a button in the central area and, if you have headphones connected to the courage 3.5mm jack at the bottom, game audio will be handled differently. I’m hesitant to call it a gimmick, but honestly I can’t think of a scenario where it would really be useful to me, even in a game where more perceptual hearing is needed like, say, Siege (and I wouldn’t being caught dead playing this game on a controller anyway). So yeah, I think it’s kind of a gimmick.
But what does that even do? Well, I did a quick EQ test on the audio output when this mode is on, and figured out that it needs to pass the game audio through some sort of pass filter -soft low and/or it probably boosts some mids and highs on the EQ spectrum. In layman’s terms, this essentially means the controller cranks up game volume and higher frequencies, so clicky, slamming, and crisp sounds like reloading and footsteps are theoretically louder. It’s about remixing game audio to accentuate the areas where those sounds are most clearly defined. It kind of makes sense, but I don’t see it catching the way the assignable rear buttons have.
Listening to this mode at full volume for a significant period of time is likely to become exhausting and even potentially damaging to your hearing. Turtle Beach wants this to be a quick thing that you activate in the moment to gain a sonic advantage over sneaky opposition, but either I’m not playing the right games or I’m not convinced. It’s a nice feature, but I’ve never used it outside of running audio tests to figure out what it does.
The Turtle Beach React-R also has a slightly more expensive sibling that will sometimes show up in search results when you search for this one: The Recon. Although it often goes on sale below its $60 price tag, its list price puts it in competition with the Xbox Core controller more than anything else on this list. For that reason the Recon will be a topic for another day… but if you can pick one up on sale for around the same price as the React-R, it’s a higher end device and has the same functionality , including silly audition mode. .
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Article source https://kotaku.com/xbox-pc-gamepad-turtle-beach-hyperkin-powera-hori-8bitd-1849545811
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]]>Picture: Sony/Microsoft/Kotaku
Two months ago, Sony reinvented PS Plus, its longstanding membership program for PlayStation owners. Now, that’s a lot like Microsoft’s Game Pass: for roughly the same amount of money, both offer access to a Netflix-style library of on-demand games. Obviously, we had to stack the two services against each other.
Price
Game Pass is available as a subscription for console, PC, or both. The two separate tiers cost $10 per month. Xbox Live Ultimate, which joins the two and provides access to the EA Play Library (a similar on-demand games service) and Xbox Live Gold, costs $15 per month. There’s no way to pay months or a year upfront with tiered markdown (at least officially).
PS Plus is also available for a subscription, but it gets very complicated very quickly. There are two new levels. The extra costs $15 per month, or $100 for the year, and offers free monthly games, online games, and an on-demand games catalog, including some of Ubisoft’s library. Premium costs $18 per month, or $120 per year, and adds access to classic games, game trials, and cloud streaming for most games in the library. That’s a huge difference in price, and while PS Plus Premium is more expensive month-to-month, it’s actually almost 50% cheaper if you sign up for the whole year.
Winner: PS Plus
Diffusion
Game Pass allows cloud streaming, provided you pay for the more expensive Ultimate tier. The streaming feature is technically still “in beta”, but it’s for all intents and purposes operational. Microsoft recommended Internet speeds of at least 10 Mbps for mobile devices and 20 Mbps for consoles and PCs. According to Kotaku’s tests, it’s… good? Despite recent huge advances in cloud gaming, streaming still can’t compete with downloaded games. Latency, even minimal, is unbelievable. As such, cloud gaming is best used for puzzles, relaxing RPGs, light platforming, and other games that don’t require split-second reflexes.
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Microsoft says “over 100” games are currently streamable via cloud gaming on Xbox Game Pass, but more games are being added every few weeks. Right now, the Game Pass library currently lists 381 streamable games.
Stray.Screenshot: Annapurna / Kotaku
To unlock streaming on PS Plus, you need to purchase the $18 per month tier. And even then, the streaming quality is nothing out of the ordinary. At best, it’s as good as Xbox Cloud Gaming. Sometimes it’s worse. Around 320 games in the Premium library can be streamed on console or PC, and a good chunk of them are PS3 games and classics rather than the full PlayStation 4 library. For example, Marvel’s Avengers and Stray are available on console but not in the streaming library.
Specifically, you cannot stream PS Plus games to your phone. For now, the service relies on Remote Play, which means you need a console to play on mobile and you need to be on the same WiFi network.
Winner: Game Pass
game library
Of course, a game-on-demand service is only as good as the one thing it’s supposed to provide: games.
At present, the Xbox Game Pass library has about 475 games, but that tally includes both tiers’ library, including the 92 games currently part of EA Play. The main appeal, of course, is that Microsoft is putting its entire first-party portfolio on the platform. This also includes major tentpoles, like Halo Infinite and Forza Horizon 5, as well as upcoming blockbusters like Starfield and Redfall, which become available on release day. Third-party games tend to last a year at most, though some, like Rockstar’s open-world Hold ‘Em simulator Red Dead Redemption 2, become unavailable after a few months. It’s unpredictable.
Halo Infinite. Screenshot: 343 Industries
The library also spins regularly in third-party games and often serves as a launchpad for indie gems. This year alone, the Zelda-like tunic, snowboard sim Shredders, and puzzler-cum-dungeon-crawler Loot River have all launched on Game Pass. (Here is Kotaku’s list of the best under-the-radar games currently available.) The developers acknowledged to Kotaku that debuting on Game Pass reduces initial sales, but is ultimately worth it for the trade-off in advertising.
PS Plus Extra currently includes around 430 PS4 and PS5 games, while Premium adds another 395 from PS1, PS2, PS3 (streaming only) and PSP. While the classics are a nice bonus, by far the biggest draw is PlayStation exclusives like Horizon Zero Dawn, God of War, Spider-Man: Miles Morales, and Bloodborne. Unlike Microsoft, Sony has pledged not to put its latest releases on the service day and date, and if Returnal arrives a year after release is any indication, it seems like a good bet that gamers will have to wait at least a year. year for 18 months before new things appear.
There are plenty of serious competitors in the third-party department, however. Games like Final Fantasy VII Remake, Prey, Control, Doom and Tetris Effect are all present, as are indies like Celeste, Outer Wilds, Dead Cells and Virginia. The library has a lot of diversity and was bolstered most recently by the same-day addition of Stray, who is already a 2022 GOTY contender. The Ubisoft component, led by Assassin’s Creed Valhalla is also a strong compliment. At the same time, Sony has yet to demonstrate that it is, or will be, as aggressive as Microsoft in courting a steady stream of third-party day-and-date additions. There is also no PC exclusive part of the library.
Winner: PS Plus
Ari: Going into this exercise, I totally imagined it would paint a clear picture of the superiority of Game Pass, but both of these services look fundamentally identical to me – right down to the user interface – with the new version of PS Plus from Sony slightly better in the few aspects that matter. The prices are mostly the same, but the option to pay for a year of PS Plus at a “discount” surpasses Game Pass in this regard. Of course, the big appeal of Game Pass is that it puts Microsoft’s first-party games on the service at launch, but… Microsoft has virtually no first-party games this year! Right now, this perk appears to be little more than a line of marketing.
Ethan: I also thought Game Pass would be the big winner, but now I’m conflicted as well. Not everyone can afford to pay a full year upfront, but that really changes the math in this game. There are other key differences as well, and while I don’t think they make one a clear winner over the other, I think it’s easier to decide which one you want to pay for. Want immediate access to a full catalog of some of the biggest and best games from the last generation? PS Plus wins. Want to stay on top of some of the best new games coming out every month and play them anytime on your phone? Then it’s Game Pass all the way.
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Article source https://kotaku.com/game-pass-vs-the-new-ps-plus-the-comparison-we-had-to-1849378829
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]]>Picture: Playstation
We may not have E3 this year, but does it matter? Sony has been hosting these State of Play events for a while now, and tonight’s installment had everything from Final Fantasy and Resident Evil to Street Fighter and Spider-Man.
While the show didn’t have any groundbreaking announcements, at least on the level we’ve come to expect from E3, that didn’t really matter. I’m sure these will arrive later in the month. For now, we are entitled to new images of Final Fantasy XVI, our first good preview of Street Fighter 6 and its very strange career mode, a trailer for a very nice but also troubled indie gameVR news, a remake of Resident Evil 4 and lots more that you can check out below.
During today State of play stream, Capcom and PlayStation have finally revealed Resident Evil 4 Remake. It’s coming to PlayStation 5 on March 24, 2023.
The brief teaser shows off a game that looks a lot like the original. Leon Kennedy is sent to rural Europe to find the daughter of the President of the United States when all hell breaks loose. Oh, and Ada Wong is there, because it just wouldn’t be a Resident Evil game without its resident (ahem) femme fatale?
Stray, the game about being a cat in a world not made for cats, finally has a release date. It’s coming to PlayStation and PC on July 19, publisher Annapurna Interactive announced at Sony’s State of Play showcase tonight.
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Today, Sony and Insomniac announced that the original Spider-Man game, first released on PS4 back in 2018, is heading to PC on August 12.
Following up on its previous promise of a summer reveal, Capcom joined PlayStation during today’s State of play to share more images of the upcoming Street Fighter 6.
Who needs a real haunted house when you can put a fake haunted house on your face? If you own a PlayStation 5, entering a digital world will soon be much easier. During today’s State of Play showcase, Capcom revealed that its 2021 horror game Resident Evil Village will be available for PSVR2 – you know, when the hardware actually drops.
As part of PlayStation State of Play 2022, Square Enix showed off a gameplay trailer for the upcoming PS5 role-playing game, Final Fantasy XVI. Although the exact release date is not set, the game is currently expected to release in the summer of 2023.
Well hello, that looks very cool. Rollerdrome is a skate-based shooter, with a very clean art style, coming to PS4, PS5, and PC on August 16.
Tunic gets a PlayStation version
Tunic, a Zelda-like with one of the best video game manuals of all time, quietly became one of the best games of the year. So it’s great that PlayStation owners can join in the fun when the game releases on PS4 and PS5 on September 27th.
Callisto protocol seems very empty
Callisto Protocol, a very Dead Space-like game from the creator of Dead Space that was first announced in 2020, received its first big gameplay trailer today.
A new trailer for the season: A letter to the future
Season: A letter to the future, a game with a difficult developmentreleased this very cool trailer as part of the showcase.
Eternights mixes romance and combat
Eternights is a dating game. It is also an action game. ‘Cause why can’t we all find love while cutting demons in the face. It’s coming to both PS4 and PS5.
Here is the whole show
If you missed it and want to catch up on the whole show, you can do so with this replay!
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Article source https://kotaku.com/sony-playstation-state-of-play-e3-2022-showcase-present-1849011711
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